AI Insights · Timothy · October 2024
Top 5 Shooter Games on Android in Ecuador: Q3 2024 Performance
In Q3 2024, the top shooter games in Ecuador experienced varied performance with notable trends in downloads, revenue, and active users. Discover the highlights of each game's journey throughout the quarter.
In the third quarter of 2024, the top five shooter games on the Android platform in Ecuador showed diverse performance patterns. Here's an overview of how these popular games fared during this period according to Sensor Tower data.
Free Fire saw a fluctuation in weekly revenue, starting at about $16.8K and peaking at nearly $22.2K mid-July, before dipping to approximately $9.8K in mid-August. Downloads began strong with around 47.4K in early July, declining steadily to about 24.3K by the end of September. Despite this, the game maintained a robust user base, with active users hovering around 2.3M at the start and closing at just over 2M by quarter's end.
Blood Strike - FPS for all displayed a gradual increase in revenue, reaching approximately $1.3K at the end of August. Downloads peaked at 32.3K in late July and then gradually decreased to 13.9K by the end of September. Active users showed a steady rise, reaching a peak of approximately 137.9K in mid-September.
Village City Life Building had a stable download rate, with a noticeable peak at 11.8K in mid-August, followed by a slight decline to around 7.1K by the end of September. Active user numbers mirrored this trend, peaking at about 29.4K in mid-August and settling at 23.4K by the quarter's end.
Sniper 3D:Gun Shooting Games experienced modest revenue gains, ending the quarter at approximately $164. Downloads fluctuated, with the highest point at 15.3K in late September. Active users increased significantly towards the end of the quarter, reaching around 68.9K.
Finally, Call of Duty: Mobile Season 9 maintained a steady revenue stream, peaking at approximately $6.9K in early September. Downloads varied, with a mid-quarter high of 7.8K, and active users remained relatively stable, averaging around 65K throughout the quarter.
For further insights into these games and more comprehensive data, visit Sensor Tower.